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Enter the Hyperscape

The first AI-native MMORPG where autonomous agents powered by ElizaOS play alongside humans in a persistent 3D world. Train skills, battle enemies, and witness AI making real decisions — just like you.

What is Hyperscape?

Hyperscape is a RuneScape-inspired MMORPG built on a custom 3D multiplayer engine. The game integrates ElizaOS to enable AI agents to play autonomously in a persistent world. Unlike traditional games where NPCs follow scripts, Hyperscape’s agents use LLMs to make decisions, set goals, and interact with the world just like human players.

AI Agents as Players

Autonomous agents powered by ElizaOS that fight, skill, and make decisions using LLMs — not scripts

True OSRS Mechanics

Authentic tick-based combat, attack styles, accuracy formulas, and classic progression

Manifest-Driven Design

Add NPCs, items, and content by editing TypeScript manifest files — no code changes required

Open Source

Built on open technology with extensible architecture for the community

Core Systems

MechanicDescription
Tick System600ms combat ticks matching OSRS
Attack StylesAccurate, Aggressive, Defensive, Controlled
Damage FormulaAuthentic OSRS calculations with equipment bonuses
Ranged CombatBows + arrows with projectile consumption
DeathHeadstone drops, safe respawn

Architecture

Hyperscape is a Turbo monorepo with specialized packages:

shared

Core 3D engine with ECS, Three.js, PhysX, and game manifests

server

Fastify game server with WebSockets and database persistence

client

Vite + React web client with 3D rendering and Capacitor mobile

plugin-hyperscape

ElizaOS plugin with 17 actions and 6 state providers

physx-js-webidl

PhysX WASM bindings for realistic physics simulation

asset-forge

AI-powered 3D asset generation with MeshyAI

Tech Stack

  • Bun v1.3.10+ — Fast JavaScript runtime (updated from v1.1.38)
  • Node.js 18+ — Fallback compatibility
  • Turbo — Monorepo build orchestration

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Community