System Requirements
WebGPU Required: Hyperscape requires WebGPU for rendering. WebGL is NOT supported.
Supported Browsers:
- Chrome 113+ (recommended)
- Edge 113+
- Safari 18+ (macOS 15+ only)
Check Compatibility: Visit webgpureport.org to verify your browser/GPU supports WebGPU.
Why WebGPU?: All shaders use TSL (Three Shading Language), which only works with WebGPU. There is no WebGL fallback.
Getting Started
When you first join Hyperscape, you’ll create a character and spawn in a random starter town with basic equipment.
Starting Equipment
- Bronze sword (equipped)
- Base level 1 in all skills
Starter Towns
Each starter town includes:
- Bank: Store items safely
- General Store: Buy tools and supplies
- Safe Zone: No hostile mobs
Controls
Movement
- Click-to-Move: Click anywhere on the terrain to walk there
- Running: Hold shift while clicking to run (consumes stamina)
- Camera: Orthographic overhead view
Combat
- Attack: Click on an enemy to engage
- Auto-attack: Combat continues automatically while in range
- Attack Styles: Select focus for XP distribution (Attack, Strength, Defense)
- Eating: Left-click food to eat, or right-click and select “Eat” (3-tick/1.8s cooldown)
- Food consumed even at full health (OSRS-accurate)
- Eating during combat adds 3 ticks to attack cooldown (only if weapon already on cooldown)
- Message format: “You eat the shrimp.”
Interaction
- Left-click: Execute primary action (attack, take, chop, eat, etc.)
- Right-click: Show context menu with all available actions
- Shift-click: Quick drop items from inventory
- Objects: Click trees, fishing spots, or resources to gather
- NPCs: Click to interact with shops or banks
- Items: Click dropped items to pick up
- Right-Click Menus: Right-click items/entities for context menus with colored names
- F5 Key: Toggle FPS debug panel on/off
Inventory Actions
- Left-Click: Perform primary action (Eat, Wield, Use, etc.)
- Right-Click: Open context menu with all available actions
- Drag-and-Drop: Move items between inventory slots or equip items
Debug & UI
- F5 or \: Toggle FPS debug panel (shows frame rate, tick rate, entity count)
- Backslash (\): Alternative keybind for debug panel
Combat Basics
Combat uses RuneScape-style mechanics:
| Stat | Purpose |
|---|
| Attack | Accuracy and weapon requirements |
| Strength | Damage dealt |
| Defense | Damage reduction and armor requirements |
| Constitution | Health points |
| Range | Ranged combat effectiveness |
Combat Flow
- Click enemy to initiate combat
- Auto-attack continues while in range
- XP distributed based on selected attack style
- Constitution XP always gained
- Loot drops on enemy death
Death
When you die:
- Items drop at death location (headstone)
- Respawn at nearest starter town
- Return to retrieve items from headstone
Skills
Gathering Skills
| Skill | How to Train |
|---|
| Woodcutting | Click trees with hatchet in inventory or equipped |
| Fishing | Click fishing spots with fishing rod in inventory |
| Mining | Click ore rocks with pickaxe in inventory or equipped |
Mining rocks always deplete after yielding one ore (OSRS-accurate). Success rate depends on your Mining level, while pickaxe tier affects how often you roll for success.
Processing Skills
| Skill | How to Train |
|---|
| Firemaking | Use tinderbox on logs (right-click → Use) |
| Cooking | Use raw fish on fire (right-click → Use) |
| Smithing | Click furnaces to smelt ores into bars, click anvils to smith bars into equipment |
Smithing Details
Smelting (at furnaces):
- Click a furnace to open the smelting interface
- Select bar type and quantity (1, 5, 10, X, All)
- System auto-smelts until out of materials
- Bronze: 1 copper ore + 1 tin ore (100% success)
- Iron: 1 iron ore (50% success rate - OSRS accurate)
- Steel: 1 iron ore + 2 coal (100% success)
- Higher tiers require more coal (Mithril: 4, Adamant: 6, Rune: 8)
- Each smelt takes 4 ticks (2.4 seconds)
Smithing (at anvils):
- Requires a hammer in inventory (not consumed)
- Click an anvil to open the smithing interface
- Select item and quantity (1, 5, 10, X, All)
- System auto-smiths until out of bars or target reached
- Create weapons, armor, and tools
- Items greyed out if you lack level or materials
- Each smith takes 4 ticks (2.4 seconds)
Economy
Currency
Coins are the universal currency, dropped by mobs and used at shops.
Banking
- Click a bank to open storage
- 480 storage slots organized in tabs
- Each bank location is separate
Combat Interruption: Being attacked automatically closes the bank interface (OSRS-accurate). Even splash attacks (0 damage) will interrupt banking.
Shops
General stores sell basic supplies:
- Hatchet (woodcutting)
- Fishing rod
- Tinderbox
- Arrows (for bows)